INTERACTIVE / MOTION & CAMERA
See the reasoning behind the motion.
Change trajectory, speed and field of view one at a time. See how the camera relates to the subject from above.
TOP VIEW / GEOMETRYTEACHING MODEL · NO AIRCRAFT CONTROL
CHANGE ONE THING
This idealized 2D tool excludes terrain, obstacles, wind, acceleration, communication delay and aircraft performance. A path shown here is not validated as safe or legal. Field of view uses a 36 mm-wide, distortion-free camera model.
CAMERA NOTES
Connect the numbers to the image.
Shutter angle & exposure time
t = θ / (360 × fps)
180° is a creative starting point, not a universal requirement. Adjust for flicker, exposure and the intended motion rendering.
Horizontal field of view & coverage
FOV = 2 atan(w / 2f) · width = distance × w / f
Geometric coverage on a plane perpendicular to the optical axis. Do not mix equivalent focal length with actual sensor width. Distortion, electronic stabilization and recording crops require separate treatment.